Creating Gesture Guidelines for Tablets, Part 2 | UX Booth. How do you come up with the right gesture for an app or a game? If there is no precedent, then you’re on your own. Here I’ll discuss a 4-step method that’ll allow you to create gestures for specific actions, [...]
25 July
Posted in
Mobile Application Development
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Creating Gesture Guidelines for Tablets, Part 2 | UX Booth
25 July
Posted in
Interface Design, Mobile Application Development
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Creating Gesture Guidelines for Tablets, Part 1 | UX Booth
Creating Gesture Guidelines for Tablets, Part 1 | UX Booth.
25 July
Posted in
Information Architecture
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Classification Schemes (and When to Use Them) | UX Booth
Classification Schemes (and When to Use Them) | UX Booth. When you do information architecture work, you’ll realize that most sets of content can be organized in more than one way. One of the challenges for an IA project is figuring out what way works best for your audience, your [...]